Summary
Server settings on The Front server encompass a range of customizable parameters that influence the gameplay experience in the popular multiplayer survival game. Server administrators can control player gathering rates, resource stack limits, and experience rates. These settings allow for a tailored gaming environment, enabling server owners to create diverse and unique The Front experiences for their community.
How to Edit Server Settings on The Front Server
1. Log in to the BisectHosting Games panel.
2. Stop the server.
3. Under the Config Files tab, select ServerConfig.
4. Modify the desired settings.
Setting | Description |
ServerFightModeType |
Change gameplay mode to 0 -PvP or 1 -PvE |
IsCanSelfDamage |
Allows self player damage |
IsCanFriendDamage |
Enables friendly fire |
ClearSeverTime |
Sets the date YYYY-MM-DD for server data wipe, or -- to disable |
UseSteamSocket |
Starts the server using P2P mode |
Port |
Indicates the game port |
BeaconPort |
Indicates the lobby port |
ShutDownServicePort |
Indicates the close server listening port |
QueryPort |
Indicates the Steam remote port from 27015 -27050 |
SaveWorldInterval |
Time in seconds before the world auto-saves from 150 -600 |
GMOverlapRatio |
The stack limit for each item type from 1 -100 |
IsUnLockAllTalentAndRecipe |
Unlocks all talents and recipes for new players |
GMBagInitGirdNum |
Max inventory slots for a player from 1 -80 |
GreenHand |
Enables Novice Protection for new players |
CharacterInitItem |
Player items on respawn (Item ID, Quality, Amount;) |
GMDeathDropMode |
Drop on death mode from 0 -No drops, 1 -Drops all, to 2 =Drops only inventory |
GMDeathInventoryLifeSpan |
Items dropped on death decay time from 0 -3600 seconds |
CorpsePickAuthority |
Corpse loot permissions from 0 -Self, 1 -Friendly, to 2 -All |
GMCanDropItem |
Enables item drops from creatures and constructs |
GMCanDiscardItem |
Allows the item discard ability for players |
GMDiscardBoxLifeSpan |
Discarded items will decay in seconds from 0 -600 set by 10s |
GMRebirthBaseCD |
Basic revive cooldown from 0 -60 seconds |
GMRebirthExtraCD |
Multiple death extra cooldown interval from 0 -20 |
GMPenaltiesMaxNum |
Maximum death extra cooldown stacks from 0 -10 |
GMPenaltiesCD |
Time alive before death stack cooldown will reset from 0 -600 |
ConstructEnableRot |
Enables constructions to decay over time |
GMAttackCityCdRatio |
Supply deliveries cooldown multiple from 0 -10 |
OpenAllHouseFlag |
Displays all locations of player beacons on the map |
IsCanChat |
Toggles chat for players |
IsShowBlood |
Toggles blood effects when damaged |
SensitiveWords |
Toggles profanity |
HealthDyingState |
Enables wounded state when player reaches 0 HP |
IsShowGmTitle |
Displays a special admin icon |
PlayerHotDefAddRate |
Character heat resistance multiple from 0 -100 set by 0.1 |
PlayerIceDefAddRate |
Character cold resistance multiple from 0 -100 set by 0.1 |
HeadNameDisplayDist_Team |
Display distance for friendly names from 0 -400 in meters |
HeadNameDisplayDist_Enemy |
Display distance for non-friendly names from 0 -40 in meters |
PlayerDeathAvatarItemDurableRate |
Equipped item durability decay on death from 0 -1 set by 0.1 |
PlayerDeatShortcutItemDurableRate |
Hotbar item durability decay on death from 0 -1 set by 0.1 |
GMCraftTimeRate |
Item craft or repair time multiple from 0 -10 set by 0.1 |
PlayerAddExpRate |
All XP gain multiple from 0 -100 set by 0.1 |
PlayerKillAddExpRate |
Kill XP gain multiple from 0 -100 set by 0.1 |
PlayerFarmAddExpRate |
Gather XP gain multiple from 0 -100 set by 0.1 |
PlayerCraftAddExpRate |
Crafting XP gain multiple from 0 -100 set by 0.1 |
MoveSpeedRate |
Movement speed multiple from 0 -5 set by 0.1 |
JumpRate |
Jump height multiple from 0 -5 set by 0.1 |
PlayerLandedDamageRate |
Fall damage multiple from 0 -10 set by 0.1 |
PlayerMaxHealthRate |
Max HP multiple from 1 -100 set by 0.1 |
HealthRecoverRate |
HP recovery rate multiple from 1 -100 set by 0.1 |
PlayerMaxStaminaRate |
Max Stamina multiple from 1 -100 set by 0.1 |
StaminaRecoverRate |
Stamina recovery rate multiple from 1 -100 set by 0.1 |
PlayerStaminaCostRate |
Stamina consumption rate multiple from 0 -10 set by 0.1 |
PlayerMaxHungerRate |
Max fullness multiple from 1 -100 set by 0.1 |
GMHungerDecRatio |
Fullness consumption rate multiple from 0 -10 set by 0.1 |
GMBodyHungerAddRate |
Fullness recovery rate multiple from 1 -100 set by 0.1 |
MaxBodyWaterRate |
Max hydration multiple from 1 -100 set by 0.1 |
GMWaterDecRatio |
Hydration consumption rate multiple from 0 -10 set by 0.1 |
GMBodyWaterAddRate |
Hydration recovery rate multiple from 1 -100 set by 0.1 |
MaxBreathRate |
Max oxygen multiple from 1 -100 set by 0.1 |
BreathRecoverRate |
Oxygen recovery rate multiple from 1 -100 set by 0.1 |
PlayerBreathCostRate |
Oxygen consumption rate multiple from 0 -10 set by 0.1 |
GMPlayerHealthRate |
HP heal rate multiple from 1 -100 set by 0.1 |
GMFoodDragDurationRate |
Food and med heal duration multiple from 0 -10 set by 0.1 |
NpcRespawnRatio |
NPC respawn time multiple from 0 -10 |
AnimalBodyStayTime |
Anime NPC corpse decay time from 10 -300 seconds |
HumanBodyStayTime |
Human NPC corpse decay time from 0 -60 seconds |
GMNPCLootableItemRatio |
Wild NPC drop rate multiple from 0 -100 |
NpcSpawnLevelRatio |
Wild NPC spawn level multiple from 1 -100 |
WildNPCDamageRate |
Wild NPC damage rate multiple from 0 -100 set by 0.1 |
WildNPCHealthRate |
Wild NPC HP rate multiple from 0.1 -100 set by 0.1 |
WildNPCSpeedRate |
Wild NPC move speed multiple from 0.1 -5 set by 0.1 |
CityNPCLevelRate |
Raid NPC level multiple from 1 -100 |
CityNPCDamageRate |
Raid NPC damage multiple from 0 -100 set by 0.1 |
CityNPCHealthRate |
Raid NPC HP rate multiple from 0.1 -10 set by 0.1 |
CityNPCSpeedRate |
Raid NPC move speed multiple from 0.1 -5 set by 0.1 |
CityNPCNumRate |
Raid NPC total multiple from 0.1 -100 set by 0.1 |
NpcDisplayDistance |
NPC name display distance multiple from 0 -50 |
GMInventoryGainRate |
Collected resources multiple from 0 -100 |
GMCityATKNPCLootItemRatio |
Raid NPC item drop rate multiple from 0 -100 |
GMMaxHouseFlagNumber |
Max beacons per player total from 1 -5 |
GMSetGJConstructMaxNumRatio |
Max work-type constructs build multiple from 1 -10 |
GMHFTrapMaxNum |
Max number of traps within a beacon from 0 -10000 set by 10 |
GMHFTurretMaxNum |
Max number of turrets within a beacon from 0 -10000 set by 10 |
GMConstructDefenseRatio |
Damage taken multiple by constructs from 0 -100 set by 0.1 |
GMTrapDefenseRatio |
Damage taken multiple by trap constructs from 0 -100 set by 0.1 |
GMTurretDefenseRatio |
Damage taken multiple by turret constructs from 0 -100 set by 0.1 |
GMTrapDamageRatio |
Trap damage rate multiple from 0 -100 set by 0.1 |
GMTurretDamageRatio |
Turret damage rate multiple from 0 -100 set by 0.1 |
GMConstructMaxHealthRatio |
Construct durability rate multiple from 0.1 -100 set by 0.1 |
GMConstructReturnHPRatio |
Construct durability recovery rate multiple from 0 -100 |
GMHouseFlagRepairHealthRatio |
Construct auto-repair speed near a beacon multiple from 0 -100 |
GMTTC_Oil_Rate |
Oil well collection multiple from 0 -100 set by 0.1 |
GMWaterCollecter_Rate |
Dew Collector collection multiple from 0 -100 set by 0.1 |
GMTTC_Ore_Rate |
Mine collection multiple from 0 -100 set by 0.1 |
GMTTC_Fish_Rate |
Fish Baskets collection multiple from 0 -100 set by 0.1 |
CHFDamagedByPlayer |
Beacon player-gun damage taken multiple from 0 -100 set by 0.1 |
CHFDamagedByVehicle |
Beacon vehicle-damage taken multiple from 0 -100 set by 0.1 |
CHFDamagedByNpc |
Beacon NPC-damage taken multiple from 0 -100 set by 0.1 |
GMHouseFlagExcitantTime |
Beacon daily non-protection duration time from 0 -24 |
GMMaxRetrieveProductsRate |
Max gains from collections from -1 -1000 |
GMTreeGainRate |
Wood collection multiple from 0 -1000 |
GMBushGainRate |
Plant collection multiple from 0 -1000 |
GMOreGainRate |
Ore collection multiple from 0 -1000 |
GMCropVegetableReapRatio |
Crop collection multiple from 0 -1000 |
GMFleshGainRate |
Corpse item collection multiple from 1 -1000 |
GMCropVegetableGrowRatio |
Planted crops growth speed multiple from 0 -100 set by 0.1 |