Summary
Ark: Survival Evolved rewards players and dinosaurs for leveling up by offering various stat points to be allotted into various attributes. These attributes drastically affect gameplay and can make characters or certain dinosaurs much better suited to specific tasks. Stats on Ark servers can also be edited to multiply the stats gained per level, allowing users to customize how their characters and dinosaurs progress through the game.
How to Change Player and Dino Stats on an Ark Server
1. Log in to the BisectHosting Games panel.
2. Stop the server.
3. Go to Config Files > ARK Game Settings.
4. Enter any per-level or base stat multipliers using the default template and the tables below.
Note | The default template includes most stats, excluding Tamed_Add and Tamed_Affinity, these stats can still be added manually in a new line. |
5. Once finished editing, press the Save Content button.
6. Start the server.
Stat Templates
Template |
PerLevelStatsMultiplier_Player[AttributeID]=<multiplier> |
PerLevelStatsMultiplier_DinoTamed[AttributeID]=<multiplier> |
PerLevelStatsMultiplier_DinoTamed_Add[AttributeID]=<multiplier> |
PerLevelStatsMultiplier_DinoTamed_Affinity[AttributeID]=<multiplier> |
PerLevelStatsMultiplier_DinoWild[AttributeID]=<multiplier> |
PlayerBaseStatMultipliers[AttributeID]=<multiplier> |
Player Stats Per Level
Note | Base stats can only be edited for the following attributes: Health, Stamina, Torpidity, Oxygen, Food, Water, Weight. |
Attributes |
Attribute ID | Default Value | Example |
Health |
0 | 1.0 = 10 pts | PerLevelStatsMultiplier_Player[0]=2.0 Result = 20 pts of hp |
Stamina |
1 | 1.0 = 10 pts | PerLevelStatsMultiplier_Player[1]=2.0 Result = 20 pts of stamina |
Torpidity (Base-stat only) |
2 | (Base Value) 1.0 = 50 pts |
PlayerBaseStatMultipliers[2]=2.0 Result = Double starting torpidity (Usable only for new characters) |
Oxygen |
3 | 1.0 = 20 pts | PerLevelStatsMultiplier_Player[3]=2.0 Result = 20 pts of oxygen |
Food |
4 | 1.0 = 10 pts | PerLevelStatsMultiplier_Player[4]=2.0 Result = 20 pts of food |
Water |
5 | 1.0 = 10 pts | PerLevelStatsMultiplier_Player[5]=2.0 Result = 20 pts of water |
Temperature |
6 | (Not used) |
N/A Resistance increased with fortitude |
Weight |
7 | 1.0 = 10 lbs | PerLevelStatsMultiplier_Player[7]=2.0 Result = 20 lbs of weight capacity |
MeleeDamageMultiplier |
8 | 0.0 = 5% | PerLevelStatsMultiplier_Player[8]=1.0 Result = 10% damage per point |
SpeedMultiplier |
9 | 0.0 = 2% | PerLevelStatsMultiplier_Player[9]=1.0 Result = 4% movement speed per point |
TemperatureFortitude |
10 | 0.0 = 2pts | PerLevelStatsMultiplier_Player[10]=1.0 Result = 4 pts of fortitude |
CraftingSpeedMultiplier |
11 | 0.0 = 10% | PerLevelStatsMultiplier_Player[11]=1.0 Result = 20% crafting speed per point |
Default Dinosaur Stats
Modifier Type |
Description |
Wild | Multiplies the stats of wild dinos. |
Tamed | Multiplies the stats gained for tamed level-up points. |
Tamed_Add | Multiplies the stats gained after taming. |
Tamed_Affinity | Multiplies stats gained based on affinity. |
Attributes |
Attribute ID | Wild | Tamed |
Tamed_Add |
Tamed_Affinity |
Health | 0 | 1.0 | 0.2 | 0.14 |
0.44 |
Stamina | 1 | 1.0 |
1.0 | 1.0 | 1.0 |
Torpidity |
2 | 1.0 | 1.0 | 1.0 | 1.0 |
Oxygen |
3 | 1.0 | 1.0 | 1.0 | 1.0 |
Food |
4 | 1.0 | 1.0 | 1.0 | 1.0 |
Weight |
7 | 1.0 | 1.0 |
1.0 | 1.0 |
Damage | 8 | 1.0 | 0.17 | 0.14 | 0.44 |
Speed |
9 | 1.0 | 1.0 |
1.0 | 1.0 |