How to add mutators on an Insurgency: Sandstorm server


Summary
Mutators for Insurgency: Sandstorm are special modifiers that change and add mechanics or modify the game by setting specific rules. These mutators can range from restricting the server to a specific weapon type, such as only Makarov's, to causing players to drop a live grenade when they die. These settings can be fun to use on a server and are a great way to introduce variety. This way, players can create the perfect environment for their server when combined with the Available Scenarios.

How to Add Mutators on an Insurgency: Sandstorm Server
1. Log in to the BisectHosting Games panel.

2. Stop the server.


3. Go to the Startup tab.


4. Navigate to the Mutators section.


5. Add any desired mutators, which can be found in the chart below.


6. Start the server.


Mutators

Mutator Name
Description
AllYouCanEat Starts players with 100 supply points.
AntiMaterielRiflesOnly Only anti-materiel rifles are available, along with normal equipment and explosives.
BoltActionsOnly Only bolt-action rifles are available, along with normal equipment and explosives.
Broke Starts players with 0 supply points.
BudgetAntiquing Normal equipment and explosives, but limited to old and inexpensive weapons.
BulletSponge Increases all player's health.
Competitive Equipment is more expensive, rounds are shorter, and capturing objectives is faster.
CompetitiveLoadouts Player classes are replaced with those from Competitive.
FastMovement Makes all players move faster.
Frenzy Fight against AI enemies who only use melee attacks. Watch out for special enemies.
FullyLoaded All weapons, equipment, and explosives in the game are available in the Loadout Menu.
Guerrillas Starts players with 5 supply points.
Gunslingers Kill the enemy more than they kill you with only revolvers. And explosives.
Hardcore Mutator featuring slower movement speeds and longer capture times.
HeadshotOnly Players only take damage when shot in the head.
HotPotato

A live fragmentation grenade is dropped on death.

LockedAim Weapons always point to the center of the screen.
MakarovsOnly
Makarovs are the only weapons available.
NoAim Aiming down sights is disabled.
NoDrops No scavenging allowed.
PistolsOnly Only pistols are available, along with normal equipment and explosives.
Poor Players start with a very limited supply.
ShotgunsOnly Only Shotguns are available, along with normal equipment and explosives.
SlowCaptureTimes Objectives will take longer to capture.
SlowMovement Makes all players move slower.
SoldierOfFortune Gain supply points as your score increases.
SpecialOperations Starts players with 30 supply points.
Strapped Starts players with 1 supply point.
Ultralethal Everyone dies with one shot.
Vampirism Receive health when dealing damage to enemies equal to the amount of damage dealt.
Warlords Starts players with 10 supply points.



Was this answer helpful?

0
« Back