Summary
Abiotic Factor is a multiplayer survival game where players must craft innovative tools and gear to outwit the dangers lurking in every corner—from alien threats to advanced security forces. At the start of character creation, players select a Job, which determines their initial play style, provides unique skill advantages and trait points, and may include forced traits or starting items. Once chosen, the Job cannot be changed after character creation is complete.
Abiotic Factor Jobs Overview
Icon | Job Title |
Starting Points |
Skill Bonuses |
Crafting Bonuses |
Starting Items |
Forced Traits |
Lab Assistant | 10 | +3 Sprinting, +3 Sneaking, +2 Strength | N/A | Lab Gloves | N/A | |
Epimedical Bionomicist | 9 | +3 First Aid, +1 Cooking, +1 Agriculture | First Aid XP when crafting Health and Medical items | Surgical Mask | N/A | |
Trans-Kinematic Researcher | 8 | +2 Blunt Melee, +2 Fortitude, +2 Sprinting, +2 Strength | N/A | N/A | N/A | |
Archotechnic Consultant | 7 | +2 Construction, +1 Strength, +3 Crafting | Construction XP when crafting deployables | Work Gloves | N/A | |
Phytogenetic Botanist | 9 | +3 Agriculture, +2 Cooking, +2 Strength | Agriculture XP when crafting Farming items | Gardening Gloves | N/A | |
Somatic Gastrologist | 9 | +2 Sharp Melee, +1 Fortitude, +4 Cooking | Cooking XP when crafting Food and Cooking items | N/A | N/A | |
Paratheoretical Physicist | 8 | +3 Throwing, +3 Crafting, +1 Sneaking, +1 Reloading, +1 Construction | Additional Crafting XP when Researching items | N/A | N/A | |
Defense Analyst | 5 | +2 Fortitude, +2 Strength, +1 Blunt Melee, +2 Reloading, +2 Accuracy | N/A | Security Cap, Well-worn Security Vest, Basic Baton | Slow Learner | |
Summer Intern | 12 | N/A | N/A | N/A | N/A |