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V Rising

Best Weapons in V Rising 1.0 (Tier List)

Posted on by justin
(Estimated Read Time: 12 minutes)
V Rising recently left Early Access and is now a fully-released title. With the launch of Update 1.0, the new weapons and balance changes may make some players want to consider using certain weapons. So, let's look into the best weapons in V Rising Update 1.0 through this tier list.

Ranking the Best Weapons in V Rising 1.0

V Rising Best Weapons The following tier list of the best weapons in V Rising Update 1.0 looks into the different weapon types instead of individual weapons. Also, the items mentioned in each rank are subjective and shouldn't hinder a player's preference.

C-Tier Weapons

Crossbow

V Rising Crossbow Although crossbows can be a good ranged weapon in V Rising, their overall performance is underwhelming in many situations. For starters, it takes a second to fire each shot, which can become a problem against extra targets. Additionally, the crossbow bolt travels relatively slowly, which can be easy to dodge if you're fighting an agile opponent.
Skills
  • Primary Attack: Fire a projectile that deals 100% physical damage on hit. Consumes Marked dealing 25% bonus damage and increasing your attack speed by 7% for 10s; this effect stacks up to 3 times.
  • Rain of Bolts: Fire a salvo of 5 bolts into the air that rains down on your enemies, dealing 40% physical damage each in an area, inflicts Marked, and inflicts a 1.5s fading snare.
  • Snapshot: Fire a quick bolt that deals 75% physical damage, interrupts attacks, inflicts Marked, and inflicts a 1.5s fading snare. The bolt splits into two upon hit.

Reaper

V Rising Reaper The Reaper weapon class shares the same shortcomings as the crossbow, particularly its slow attack speed. Although this mid-range weapon type can deal massive damage to enemies it manages to catch, faster weapons can be necessary to catch shifty foes. Players who master the spacing of the Reaper can still do good damage, but it isn't quite up to snuff overall.
Skills
  • Primary Attack: Perform a Combo of melee attacks dealing 50% / 50% / 55% physical damage.
  • Tendon Swing: Swing your reaper, dealing 125% physical damage to nearby enemies, knocking them back, and inflicting a 2s fading snare.
  • Howling Reaper: Throw a howling reaper that spins in place, dealing 20% physical damage every 0.25s for 2.2s (160% total). The initial projectile hit slows enemies for 1.5s and deals 50% physical damage.

B-Tier Weapons

Greatsword

V Rising Greatsword The greatsword is the reaper’s older, more powerful cousin. Like the reaper, wielding the greatsword makes your vampire sluggish. However, the reason why it moves up a rank than the reaper is because of its Death from Above skill, which makes you invulnerable while airborne. Consider bringing a greatsword while exploring if you want to use this skill. Its amazing AoE range makes it ideal for crowd control and clearing.
Skills
  • Primary Attack: Perform a Combo of melee attacks dealing 70% / 70% / 80% physical damage.
  • Giant Cleaver: Charge forward and swing your greatsword upward, dealing 150% damage in an area and launching enemies into the air for 0.75 s.
  • Death from Above: Leap into the air and descend upon your enemy, dealing 100% physical damage in an area.

Spear

V Rising Spear If you’re playing in a V Rising PvP server, the spear can very well be your weapon of choice. It can deal massive damage when fighting enemy vampires in one-on-one combat. However, this weapon type is awful for crowd control, making it situational at best.
Skills
  • Primary Attack: Perform a Combo of melee attacks dealing 40% / 40% / 50% physical damage.
  • A Thousand Spears: Perform a multi-stab attack, dealing 20% physical damage to enemies eight times. (160% total). Recast during the effect to perform a thrust attack, dealing 50% physical damage and knocking enemies back.
  • Harpoon: Throw a spear that deals 90% physical damage and pulls the enemy towards you.

Mace

V Rising Mace The mace is another slow-but-powerful weapon to join the ranks of B-tier weapons in V Rising. Its Crushing Blow skill can be quite handy in certain situations, as its leaping animation provides some extra mobility. However, using its primary attack and Smack skill can leave much to be desired. Nonetheless, consider bringing at least one mace while exploring Vardoran. That way, you don’t have to use your bladed weapons to whack stone and ore nodes for materials.
Skills
  • Primary Attack: Perform a Combo of melee attacks dealing 55% / 55% / 60% physical damage.
  • Crushing Blow: Vault towards the cursor and slam your mace into the ground, dealing 150% physical damage and inflicting a 2s fading snare.
  • Smack: Smack enemies in front of you, dealing 50% physical damage, knocking them back, and incapacitating them for 1.2s.

Longbow

V Rising Longbow The longbow is one of the two weapons added in the latest major patch. Like the crossbow, the longbow can shoot down enemies from afar. Additionally, it allows players to focus their attacks for higher damage. Nonetheless, its firing rate is still slower than other weapons. Also, players must have a reasonably good aim when hitting agile enemies while using the longbow.
Skills
  • Primary Attack: Hold to charge a projectile that deals 60% - 120% physical damage on hit and grants Focus. Focus stacks up to 3 times and increases the effectiveness of your other Longbow skills. Fully charged shots pierce up to 2 enemies; subsequent hits deal 50% damage of the previous hit.
  • Multishot: Fire 5 piercing arrows in a cone, dealing 100% physical damage and knocking enemies back. Consumes Focus launching one additional arrow per stack, each dealing 20% bonus damage.
  • Guided Arrow: Fire an arrow dealing 120% physical damage and inflicting a 2s fading snare. The arrow turns to hit the same target again after impact, dealing 50% damage. Consumes Focus, increasing the number of times the arrow turns by one per stack.

A-Tier Weapons

Whip

V Rising Whip The whip is the second weapon added to V Rising with Update 1.0. It's a mid-range weapon that also helps players remain mobile while hitting enemies. Its skills deal excellent single-target damage with a good chance of hitting nearby enemies. However, the whip's overall damage capabilities still fall short of a few other powerful choices.
Skills
  • Primary Attack: Perform a combo of melee attacks dealing 50%/50%/55% physical damage to the first enemy hit. Deals 20% additional physical damage in a small radius at the tip of the whip.
  • Aerial Whip Twirl: Leap towards the cursor and swing your whip around you, dealing 100% physical damage, knocking enemies back, and inflicting a 1.5s fading snare.
  • Entangling Whip: Strike in a line, dealing 100% physical damage and inflicting a 2s entangle.

Axes

V Rising Axes Axes in V Rising aren't only good for chopping trees but also for dealing with attacks in quick succession. This dual-wielded weapon lets users have built-in abilities that can close gaps, which is ideal for enemies who like to use hit-and-run tactics. Still, it’s important to mention that the overall damage output of the axes is slightly weaker than some of the other best weapons in V Rising, like the slashers.
Skills
  • Primary Attack: Perform a Combo of melee attacks dealing 45% / 45% / 55% physical damage.
  • Frenzy: Dash forward and strike the first enemy, dealing 100% physical damage. Enter a state of frenzy that increases your movement speed by 25% and increases attack speed by 30% for 0.8s on a successful hit.
  • X-Strike: Throw two axes in the shape of an X. Each hit deals 80% physical damage and slows the enemy for 1.5s. Hitting the enemy where both axes intersect inflicts a 1s incapacitate.

Sword

V Rising Sword It can be tough to go wrong with the trusty one-handed sword in V Rising. It's an all-around weapon that players can use to slash one or multiple opponents. In particular, one of its skills is great for dealing with single enemies, while the other is excellent for crowd control. However, the sword’s skill damage is decent at best, which is the price you pay for being a jack of all trades.
Skills
  • Primary Attack: Perform a Combo of melee attacks dealing 35% / 35% / 40% physical damage.
  • Whirlwind: Spin around and slice nearby enemies, dealing 35% physical damage every 0.25s for 1.1s. (175% total) Movement speed is increased during the spin.
  • Shockwave: Send forth a shockwave dealing 70% physical damage and launching the enemy hit into the air for 1.6s. Recast the ability to teleport to the target, striking it three times, with each strike dealing 20% physical damage.

S-Tier Weapons

Slashers

V Rising Slashers What do you get when you combine stealth, evasiveness, and deadliness in one package? You’ll get the slashers, and using this weapon type packs a powerful punch! Slashers offer amazing crowd control and single-target prowess, allowing for solid movement options and quicker attacks to burst enemies of all kinds.
Skills
  • Primary Attack: Perform a Combo of melee attacks dealing 27.5% / 27.5% / 35% physical damage.
  • Elusive Strike: Dash back and forth, slashing at your enemies, dealing 70% physical damage, and inflicting a 2s slow on each hit.
  • Camouflage: Enter a state of camouflage, increasing movement speed by 25% for 3s. Your next primary attack deals 80% physical damage and incapacitates the enemy for 2s. Using any skill breaks camouflage.

Pistols

V Rising Pistols The dual-wielded pistols provide the highest damage numbers for ranged weapons in V Rising 1.0. Although they lack utility, the pistols offer fast attack speed, amazing damage output, and excellent mobility to any vampire who wields them. If you take the next step to pair it with the right spells, you can really end up with a powerful meta build capable of clearing all kinds of content with ease.
Skills
  • Primary Attack: Perform a combo of ranged attacks dealing 65% / 50% / 50% physical damage.
  • Fan the Hammer: Fire 10 bullets in a cone over 1.5 s; each bullet deals 25% physical damage and knocks the target back.
  • Explosive Bullet: Perform a dodge roll followed by firing an explosive bullet, dealing 25% physical damage. The bullet explodes after 3 s, dealing 125% physical damage in an area and knocking enemies back.
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