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Palworld
Palworld Patch Notes (Update v0.1.4.0): Massive Bug Fixes, Improvements, & More
Posted on by justin
(Estimated Read Time: 7 minutes)
Palworld has many things in store for its massive player base for 2024 and beyond. Pocketpair, the game's developer, is working hard to make the game as optimal and bug-free as possible. The first major release from this work is the new Palworld Update, Patch v0.1.4.0, which brings many important bug fixes to kick off February.Palworld Patch Notes: Massive Bug Fixes Arrive in Patch v0.1.4.0
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Palworld Update v0.1.4.0 Full Patch Notes – February 1, 2024
Apart from the fixes and optimizations mentioned above, the February 1 and patch v0.1.1.3 include additional solutions to other issues. You’ll find these resolutions in the full patch notes below:Major Fixes
- Fixed an issue where the game would crash under certain conditions
- Fixed an issue where if another player's pal/base pal had HP 30% or less, it could be captured by using a sphere.
- Fixed an issue where enemy pals would get stuck in walls due to charge attacks.
- Implemented the first fix for an issue where the game would always crash and save data would be corrupted when the guild's total number of pals captured reached around 7000. *The game no longer crashes even if the total number of captured objects exceeds 7000. However, save data that has already been in this state (in the case of a server, the server's world data) prior to this update will still be unable to load. We are continuing to work on fixing this issue permanently.
Key Configuration
- Added support for mouse side keys and numeric keypad in keyboard key configuration.
- *Further improvements are currently planned, such as support for interact key configuration.
Player Issues
- Fixed an issue where players on dedicated servers and co-op (online) were receiving damage twice.
- Specifications have been changed so that you can move at extremely low speed even when you have exceeded the weight limit.
- Players will no longer pass through walls when dismounting.
- Fixed an issue where capture power strengthened by Lifmunk Effigies was reset when using memory reset drugs.
- Fixed an issue where armor could be equipped in the wrong slot.
- Adjusted camera positions of several Pals to make it easier to see when mounted.
Base Issues
- Specifications have been changed so that Pals who are manually assigned to a breeding farm will not become hungry and their manual assignments will not be removed.
- The key to lift Pals has been changed from F → V (Pad: X → Y) in order to prevent accidents.
- Reduced the speed and range of fire spreading on wooden buildings.
- Fixed an issue where manual work assignments could not be set at all under certain circumstances.
- Fixed an issue where extremely high-level Relaxaurus would attack the base during raids.
- Added several measures to prevent base Pals from getting stuck.
- Fixed an issue where Pals would get stuck while transporting items and would drop them on the spot.
- Fixed an issue where Pals at the base would continue to cut down trees that were already cut.
- Fixed an issue where Pals at the base were on the verge of death due to unexplained falling damage.
- Fixed an issue where Pals at the base would float under some conditions.
- Fixed an issue where if a farm was built on the second floor or above, work pals would be unable to move on the floors below.
Other
- Corrected incorrect text
- Measures have been added to prevent cheating and stealing other players' Pals.
- Many other minor fixes such as the addition of a UI key guide.
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