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Palworld Passive Skills Guide: All Passives, Traits, & Effects
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(Estimated Read Time: 5 minutes)
Passive skills in Palwolrd reveal a Pal’s latent abilities and can bring a ton of different traits to your Pals. Trainers should understand this system to unleash their Pals' potential to build base and combat strategies efficiently. So, continue reading as we dive deep into the passive skills in Palworld’s Pals.

All Passive Skills in Palworld

Palworld Passive Skills It’s important to mention that Pal Trainers must capture wild Pals or hatch Pals from eggs to reveal passive skills. At the time of writing, there’s no item or method to legitimately reveal a Pal’s set of passive skills before capturing or hatching them. However, some special cases exist. In particular, some Pals have unique Passives that aren’t obtainable by other Pals. One notable example is the Lucky Passive Skill, which wild Lucky Pals possess. This skill grants +15% Work Speed and +15% Attack to that Pal. Additionally, some specific Pals have passive skills unique to their kind. The Pals with these unique skills are the following:
  • Paladius, Necromus, Frostallion, and Jetragon: Legend (Tier +3) - Attack +20%, Defense +20%, and Movement Speed +15%
  • Orserk: Lord of Lightning (Tier +3) - 20% increase to Electric attack damage
  • Lyleen: Spirit Emperor (Tier +3) - 20% increase to Grass attack damage
  • Blazamut: Flame Emperor (Tier +3) - 20% increase to Fire attack damage
  • Anubis: Earth Emperor (Tier +3) - 20% increase to Ground attack damage
Note: Parents can pass these unique passive skills in Palworld to their offspring through breeding. With that, you’ll find all passive skills currently available in Palworld in the list below:

Tier +1

  • Dainty Eater: Satiety drops +10% slower.
  • Suntan Lover: 10% decrease to incoming Fire damage.
  • Veil of Darkness: 10% increase to Dark attack damage.
  • Pyromaniac: 10% increase to Fire attack damage.
  • Hard Skin: Defense +10%.
  • Earthquake Resistant: 10% decrease to incoming Ground damage.
  • Sadist: Attack +15%. Defense -15%
  • Brave: Attack +10%.
  • Waterproof: 10% decrease to incoming Water damage.
  • Cheery: 10% decrease to incoming Dark damage.
  • Nimble: 10% increase to movement speed.
  • Aggressive: Attack +10%. Defense -10%
  • Work Slave: Work Speed +30%. Attack -30%
  • Power of Gaia: 10% increase to Ground attack damage.
  • Zen Mind: 10% increase to Neutral attack damage.
  • Coldblooded: 10% increase to Ice attack damage.
  • Masochist: Defense +15%. Attack -15%
  • Positive Thinker: SAN drops +10% slower.
  • Hooligan: Attack +15%. Work Speed -10%
  • Hydromaniac: 10% increase to Water attack damage.
  • Blood of the Dragon: 10% increase to Dragon attack damage.
  • Botanical Barrier: 10% decrease to incoming Grass damage.
  • Heated Body: 10% decrease to incoming Ice damage.
  • Capacitor: 10% increase to Electric attack damage.
  • Insulated Body: 10% decrease to incoming Lightning damage.
  • Fragrant Foliage: 10% increase to Grass attack damage.
  • Conceited: Work Speed +10%. Defense -10%
  • Dragonkiller: 10% decrease to incoming Dragon damage.
  • Abnormal: 10% decrease to incoming Neutral damage.

Tier +2

  • Motivational Leader: 25% increase to Player Speed.
  • Runner: 20% increase to movement speed.
  • Serious: Work Speed +20%.
  • Musclehead: Attack +30%. Work Speed -50%

Tier +3

  • Divine Dragon: 20% increase to Dragon attack damage.
  • Ice Emperor: 20% increase to Ice attack damage.
  • Lord of the Underworld: 20% increase to Dark attack damage.
  • Celestial Emperor: 20% increase to Neutral attack damage.
  • Legend: Attack +20%, Defense +20%, and Movement Speed +15%.
  • Lord of Lightning: 20% increase to Electric attack damage.
  • Spirit Emperor: 20% increase to Grass attack damage.
  • Lord of the Sea: 20% increase to Water attack damage.
  • Earth Emperor: 20% increase to Ground attack damage.
  • Flame Emperor: 20% increase to Fire attack damage.
  • Lucky: Work Speed +15% and Attack +15%.
  • Swift: 30% increase to movement speed.
  • Stronghold Strategist: 10% increase to Player Defense.
  • Mine Foreman: 25% increase to Player Mining Efficiency.
  • Burly Body: Defense +20%.
  • Ferocious: Attack +20%.
  • Logging Foreman: 25% increase to Player Logging Efficiency.
  • Workaholic: SAN drops +15% slower.
  • Vanguard: 10% increase to Player Attack.
  • Diet Lover: Decrease in Hunger is less likely by +15%.
  • Artisan: Work Speed +50%.

Tier -1

  • Clumsy: Work Speed -10%
  • Glutton: Satiety drops +10% faster
  • Downtrodden: Defense -10%
  • Unstable: SAN drops +10% faster
  • Coward: Attack -10%

Tier -2

  • Bottomless Stomach: Satiety drops +15% faster
  • Destructive: SAN drops +15% faster

Tier -3

  • Brittle: Defense -20%
  • Slacker: Work Speed -30%
  • Pacifist: Attack -20%
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