Mastering the many magics of Minecraft takes time, patience, and most annoyingly, the understanding of a magical language no one knows how to read. Today we will be transcribing the runes of all vanilla Minecraft enchantments for an easy list to reference or casually peruse.
All Vanilla Minecraft Enchantments
Unbreaking
Type: All Items and armor with durability.
Max Level: III
Incompatibilities: None
Reduces the chance of an item taking durability damage during use.
Mending
Type: All Items and armor with durability.
Max Level: I
Incompatibilities: Infinity
EXP orbs automatically repair all items enchanted with mending instead of being added to the EXP bar.
Note: This enchantment is extremely rare. Mending is more commonly obtained as an enchanted book through chest loot, fishing, and trading. Bedrock players can obtain it through village raids as well.
Tool Enchantments
Efficiency
Type: Pickaxe, Axe, Shovel, Hoe, Shears
Max Level: V
Incompatibilities: None
Increases gathering speed.
In Java Edition, efficiency additionally acts as a combat enchantment for axes increasing their stun rate versus shields by 5% per level.
Fortune
Type: Pickaxe, Axe, Shovel, Hoe
Max Level: III
Incompatibilities: Silk Touch
Increases the loot from blocks that drop items rather than blocks. The most notable examples being diamonds, emeralds, lapis, coal, etc. Iron ore and ancient debris would both be unaffected by Fortune, for example.
Silk Touch
Type: Pickaxe, Axe, Shovel, Hoe, Shears
Max Level: I
Incompatibilities: Fortune
Blocks that turn into different blocks or items when gathered now remain in their original state. Breaking diamond ore, which normally drops diamonds, would instead drop one diamond ore block, for example.
Lure
Type: Fishing Rod
Max Level: III
Incompatibilities: None
Decreases the wait time between casting the line and a fish biting by five seconds per level. At level III, the maximum wait for a fish bite would be 5 to 15 seconds.
Luck of the Sea
Type: Fishing Rod
Max Level: III
Incompatibilities: None
Increases the chance of fishing up treasure while also reducing the chance of getting junk.
Melee Weapon Enchantments
Sharpness
Type: Sword, Axe
Max Level: V
Incompatibilities: Smite, Bane of Arthropods
Increases damage against all players and mobs.
Smite
Type: Sword, Axe
Max Level: V
Incompatibilities: Sharpness, Bane of Arthropods
Increases damage against all undead mobs, including the Wither and Warden.
Bane of Arthropods
Type: Sword, Axe
Max Level: V
Incompatibilities: Sharpness, Smite
Increases damage against and applies Slowness IV to spiders, cave spiders, silverfish, endermites, and bees.
Sweeping Edge
Type: Sword
Max Level: III
Incompatibilities: None
Increases sword damage caused by sweeping attacks.
Note: Sweeping Edge is exclusive to Java Edition. This unfortunatly means java edition is required to experience all vanilla Minecraft enchantments.
Fire Aspect
Type: Sword
Max Level: II
Incompatibilities: None
Players and mobs are set on fire when hit by swords with this enchantment.
In Bedrock Edition, swords with fire aspect can additionally be used to light candles, camp fires, and TNT.
Knockback
Type: Sword
Max Level: II
Incompatibilities: None
Increases the knockback of attacks.
Looting
Type: Sword
Max Level: III
Incompatibilities: None
Increases the number of items dropped by slain mobs.
Cleaving
Type: Axe
Max Level: III
Incompatibilities: Sharpness, Smite, Bane of Arthropods
Increases damage and shield stunning.
Note: This is an unreleased Java Edition enchantment that is subject to change if released at all.
Ranged Weapon Enchantments
Impaling
Type: Trident
Max Level: V
Incompatibilities: None
In Java Edition, this enchantment increases damage against mobs that spawn naturally in the ocean.
In Bedrock Edition, this enchantment increases damage against all players and mobs in the water or rain.
Channeling
Type: Trident
Max Level: I
Incompatibilities: Riptide
Causes a bolt of lighting to strike enemies hit by the enchanted trident. This enchantment only functions during thunderstorms and when the target is outside.
Loyalty
Type: Trident
Max Level: III
Incompatibilities: Riptide
Thrown tridents return automatically after a short period of time. The return time is reduced for each level of loyalty.
Riptide
Type: Trident
Max Level: III
Incompatibilities: Channeling, Loyalty
Throwing a trident launches the player alongside it. This enchantment requires water or rain to function.
Power
Type: Bow
Max Level: V
Incompatibilities: None
Increases arrow damage.
Punch
Type: Bow
Max Level: II
Incompatibilities: None
Increases arrow knockback.
Flame
Type: Bow
Max Level: I
Incompatibilities: None
Bows with this enchantment shoot flaming arrows. This enchantment has no effect if used in the rain or underwater.
Flaming arrows can additionally be used to light candles, campfires, and TNT.
Infinity
Type: Bow
Max Level: I
Incompatibilities: Mending
Bows with this enchantment do not consume ammo. Tipped Arrows and spectral arrows must still be supplied, however.
Quick Charge
Type: Crossbow
Max Level: III
Incompatibilities: None
Decreases the arrow drawback time before each shot.
Piercing
Type: Crossbow
Max Level: IV
Incompatibilities: Multishot
Arrows pass through players, mobs, and shields.
Multishot
Type: Crossbow
Max Level: I
Incompatibilities: Piercing
Launches a spread shot of three arrows for the cost of one.
Armor Enchantments
Aqua Affinity
Type: Helmet, Turtle Shell
Max Level: I
Incompatibilities: None
Increases underwater gathering speed.
Respiration
Type: Helmet, Turtle Shell
Max Level: III
Incompatibilities: None
Increases the time players can spend underwater before needing to return for air.
Protection
Type: Helmet, Turtle Shell, Chestplate, Leggings, Boots
Max Level: IV
Incompatibilities: Projectile Protection, Fire Protection, Blast Protection
Provides a reduction to most damage types. Status effects such as poison and wither are unaffected.
Projectile Protection
Type: Helmet, Turtle Shell, Chestplate, Leggings, Boots
Max Level: IV
Incompatibilities: Protection, Fire Protection, Blast Protection
Provides a reduction to projectile damage.
Fire Protection
Type: Helmet, Turtle Shell, Chestplate, Leggings, Boots
Max Level: IV
Incompatibilities: Protection, Projectile Protection, Blast Protection
Provides a reduction to fire damage and reduces burn time caused by fire aspect, lava, fire, etc.
Blast Protection
Type: Helmet, Turtle Shell, Chestplate, Leggings, Boots
Max Level: IV
Incompatibilities: Protection, Projectile Protection, Fire Protection,
Provides a reduction to explosion damage and reduces knockback caused by explosions.
Thorns
Type: Helmet, Turtle Shell, Chestplate, Leggings, Boots
Max Level: III
Incompatibilities: None
Melee attacks against the enchanted piece of armor cause damage to the attacker. This occurs at the cost of the enchanted item’s durability.
Feather Falling
Type: Boots
Max Level: IV
Incompatibilities: None
Provides a reduction to fall damage.
Soul Speed
Type: Boots
Max Level: III
Incompatibilities: Swift Sneak
Increases movement speed on Soul Sand and Soul Soil at the cost of durability.
Note: Soul Speed can only be obtained by bartering with piglins.
Swift Sneak
Type: Leggings
Max Level: III
Incompatibilities: Soul Speed, Frost Walker, Depth Strider
Increases movement speed while sneaking.
Note: Swift Sneak can only be obtained by looting ancient cities.
Frost Walker
Type: Boots
Max Level: II
Incompatibilities: Swift Sneak, Depth Strider
Grants water walking by turning nearby water blocks to frosted ice and allows players to stand on campfires and magma blocks without taking damage. The frosted ice melts shortly after.
Note: Frost Walker can only be obtained through chest loot, fishing, village raids, and trading.
Depth Strider
Type: Boots
Max Level: III
Incompatibilities: Swift Sneak, Frost Walker
Increases underwater movement speed.
Curses
Curse of Vanishing
Type: All Items
Max Level: I
Incompatibilities: None
Items with this curse are destroyed upon death.
Note: Curse of Vanishing can only be obtained from chest loot and fishing. Java Edition players may find it through villager trading as well.
Curse of Binding
Type: All Items that can be worn in the head, chest, legs, and feet armor slots.
Max Level: I
Incompatibilities: None
Items with this curse can only be removed through creative mode, breaking, or death.
Note: Curse of Binding can only be obtained from chest loot and fishing. Java Edition players may find it through villager trading as well.
An Enchanted Book’s End
As so ends the list of all vanilla Minecraft enchantments as of version 1.19. Hopefully it has answered any questions or helped find a new enchantment to look forward to. Just watch out for the warden if you are seeking a swift sneak book or two!
Until Next Time,
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