
Breaking Down All Zombie Types in 7 Days to Die
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Despite its various survival mechanics, 7 Days to Die is a zombie game at heart. Still, the undead horde you’re up against in this game isn’t just shambling cannon fodder, with many zombie types to consider. With some extra difficulties to look out for, we'll break down every zombie type in 7 Days to Die and what you'll need to know about the most dangerous infected.
Vanilla 7 Days to Die has four major zombie categories: normal, tough, special, and animal. Each undead class typically shares similar stats, including health, defense, and damage output. The only exception to this rule is the special type, as each zombie under this category has unique stats and abilities. As part of 7 Days to Die 2.0, four new zombies have also been added!
Note that all zombie types in 7 Days to Die have chances to spawn radiated or feral variants. An eerie green glow surrounds the former, can deal with more damage, and has more health than regular variants. Plus, radiated zombies will regenerate health over time.
On the other hand, you can discern feral zombies by their glowing orange eyes. Like its irradiated counterpart, a feral zombie has more health than its regular variant. But this savage undead will always run after players.
With that, here are all the zombie types in 7 Days to Die you can encounter while exploring Navezgane:
You’ll usually find normal zombies while exploring the game’s map. This undead type should be pretty easy to defeat with basic weapons. However, the threat of normal zombies increases when they’re in groups.
The following are the normal zombies you’ll come across in vanilla 7 Days to Die:
Unlike normal zombies, tough zombies have more health, resistance, and damage output. Zombie apocalypse survivors in Navezgane may find one of the zombies under this category grouped with normal zombies.
These tougher-than-normal zombies are the following:
Also known as special infected, the undead under this type have unique stats and abilities. These zombies rarely appear during the six preparation days in 7 Days to Die, but you’ll typically find these special types during blood moon horde events every 7th day.
In addition to zombies with human-like features, 7 Days to Die also features infected animals. These undead creatures can sometimes be more threatening than their human(ish) counterparts.
The animal zombies you can encounter in 7 Days to Die include the following:
All Zombie Types in 7 Days to Die

Normal Zombies

- Departed Woman
- Festering Corpse
- Infected Mother
- Infected Survivor
- Plagued Nurse
- Putrid Girl
- Rotting Carcass
- Reanimated Corpse
- Risen Woman Zombie
- Skater Punk Zombie
- Zombie Janitor
- Party Girl
- Lab Zombie
- Utility Worker Zombie
Tough Zombies

- Bloated Walkers
- Fat Hawaiians
- Fallen Soldier Zombies
- Frozen Lumberjacks
- Hazmat Male Zombies
- Hungry Female Zombies
- Zombie Bikers
Special Zombies

- Burn Victim: Sets players on fire with contact damage and will typically spawn in the burnt forest.
- Crawler Zombie: As its name implies, it’ll crawl on the ground and ambush players when they get close.
- Demolisher: A highly resistant and hard-hitting zombie with C4 strapped to their bodies. Shoot the explosives to defeat this zombie quickly.
- Feral Wight: This zombie will always spawn with the feral modifier. Screamers can summon feral wights when aggravated.
- Infected Police Officer: A special zombie with a high health pool. This type of undead can spit acidic vomit from afar, and it’ll attempt a suicide attack when its health reaches a critical level.
- Screamer: You’ll know if this zombie is nearby as it’ll let out a blood-curdling scream. The noise will attract other zombies in the area, making survival more difficult to achieve than usual for players.
- Spider Zombie: A zombie that’ll chase after players while running on all fours. It also has a web attack that can stun you, and it moves faster at night than during the day.
- Team Z Player Football Zombie: This zombie will back up upon seeing the player, then it’ll charge at you at full speed for a high-damaging tackle.
- Mutated Zombie: These uncomfortable-to-look-at undead are ranged attackers. They'll launch a spitting attack your way, much like the infected police officer. Fortunately, their projectiles aren't as damaging. The major downside to being hit by or stepping in their spit is the irradiated status effect you'll be left with. Keep an eye out, because these nasty foes can appear anywhere in the Wasteland.
- Plague Spitter: One of the new additions with 7 Days to Die 2.0. This is a biome-specific enemy that you'll find in the desert. This nasty creature vomits up an insect swarm that pursues players. According to the developers, melee weapons work better against the bugs than guns do. Keep yourself armed with a variety of tools!
- Frost Claw: Another new zombie arriving with 2.0. This one is found in snowier parts of the wasteland. It attacks by hurling massive boulders over long distances. Give these falling rocks a wide berth, because they come with plenty of splash damage!
- Charged Blue Zombies: This is a higher game-staged class of zombie. These zombies are easy to identify with their blue irradiated hue. They run and attack faster than green zombies, so taking them out is a top priority for any high-level player.
- Infernal Orange Zombies: This is another higher game-staged class of zombie. These, marked by orange radiation, are much slower and tankier than their green counterparts. As a result, they can block much more damage.
Animal Zombies

- Zombie Bear
- Zombie Dog
- Zombie Vulture
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